| Interface | Description |
|---|---|
| Char2BooleanConcurrentMap |
A type specific ConcurrentMap interface that reduces boxing/unboxing.
|
| Char2BooleanMap |
A Type Specific Map that reduces memory overhead due to boxing/unboxing of Primitives
and some extra helper functions.
|
| Char2BooleanMap.Entry |
Type Specific Map Entry that reduces boxing/unboxing
|
| Char2BooleanMap.FastEntrySet |
Fast Entry set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2BooleanNavigableMap |
A Type Specific Navigable Map interface with a couple helper methods
|
| Char2BooleanOrderedMap |
A Special Map Interface giving Access to some really usefull functions
The Idea behind this interface is to allow access to functions that give control to the Order of elements.
|
| Char2BooleanOrderedMap.FastOrderedSet |
Fast Ordered Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2BooleanSortedMap |
A Type Specific
SortedMap interface to reduce boxing/unboxing, with a couple extra methods that allow greater control over maps. |
| Char2BooleanSortedMap.FastSortedSet |
Fast Sorted Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2ByteConcurrentMap |
A type specific ConcurrentMap interface that reduces boxing/unboxing.
|
| Char2ByteMap |
A Type Specific Map that reduces memory overhead due to boxing/unboxing of Primitives
and some extra helper functions.
|
| Char2ByteMap.Entry |
Type Specific Map Entry that reduces boxing/unboxing
|
| Char2ByteMap.FastEntrySet |
Fast Entry set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2ByteNavigableMap |
A Type Specific Navigable Map interface with a couple helper methods
|
| Char2ByteOrderedMap |
A Special Map Interface giving Access to some really usefull functions
The Idea behind this interface is to allow access to functions that give control to the Order of elements.
|
| Char2ByteOrderedMap.FastOrderedSet |
Fast Ordered Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2ByteSortedMap |
A Type Specific
SortedMap interface to reduce boxing/unboxing, with a couple extra methods that allow greater control over maps. |
| Char2ByteSortedMap.FastSortedSet |
Fast Sorted Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2CharConcurrentMap |
A type specific ConcurrentMap interface that reduces boxing/unboxing.
|
| Char2CharMap |
A Type Specific Map that reduces memory overhead due to boxing/unboxing of Primitives
and some extra helper functions.
|
| Char2CharMap.Entry |
Type Specific Map Entry that reduces boxing/unboxing
|
| Char2CharMap.FastEntrySet |
Fast Entry set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2CharNavigableMap |
A Type Specific Navigable Map interface with a couple helper methods
|
| Char2CharOrderedMap |
A Special Map Interface giving Access to some really usefull functions
The Idea behind this interface is to allow access to functions that give control to the Order of elements.
|
| Char2CharOrderedMap.FastOrderedSet |
Fast Ordered Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2CharSortedMap |
A Type Specific
SortedMap interface to reduce boxing/unboxing, with a couple extra methods that allow greater control over maps. |
| Char2CharSortedMap.FastSortedSet |
Fast Sorted Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2DoubleConcurrentMap |
A type specific ConcurrentMap interface that reduces boxing/unboxing.
|
| Char2DoubleMap |
A Type Specific Map that reduces memory overhead due to boxing/unboxing of Primitives
and some extra helper functions.
|
| Char2DoubleMap.Entry |
Type Specific Map Entry that reduces boxing/unboxing
|
| Char2DoubleMap.FastEntrySet |
Fast Entry set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2DoubleNavigableMap |
A Type Specific Navigable Map interface with a couple helper methods
|
| Char2DoubleOrderedMap |
A Special Map Interface giving Access to some really usefull functions
The Idea behind this interface is to allow access to functions that give control to the Order of elements.
|
| Char2DoubleOrderedMap.FastOrderedSet |
Fast Ordered Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2DoubleSortedMap |
A Type Specific
SortedMap interface to reduce boxing/unboxing, with a couple extra methods that allow greater control over maps. |
| Char2DoubleSortedMap.FastSortedSet |
Fast Sorted Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2FloatConcurrentMap |
A type specific ConcurrentMap interface that reduces boxing/unboxing.
|
| Char2FloatMap |
A Type Specific Map that reduces memory overhead due to boxing/unboxing of Primitives
and some extra helper functions.
|
| Char2FloatMap.Entry |
Type Specific Map Entry that reduces boxing/unboxing
|
| Char2FloatMap.FastEntrySet |
Fast Entry set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2FloatNavigableMap |
A Type Specific Navigable Map interface with a couple helper methods
|
| Char2FloatOrderedMap |
A Special Map Interface giving Access to some really usefull functions
The Idea behind this interface is to allow access to functions that give control to the Order of elements.
|
| Char2FloatOrderedMap.FastOrderedSet |
Fast Ordered Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2FloatSortedMap |
A Type Specific
SortedMap interface to reduce boxing/unboxing, with a couple extra methods that allow greater control over maps. |
| Char2FloatSortedMap.FastSortedSet |
Fast Sorted Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2IntConcurrentMap |
A type specific ConcurrentMap interface that reduces boxing/unboxing.
|
| Char2IntMap |
A Type Specific Map that reduces memory overhead due to boxing/unboxing of Primitives
and some extra helper functions.
|
| Char2IntMap.Entry |
Type Specific Map Entry that reduces boxing/unboxing
|
| Char2IntMap.FastEntrySet |
Fast Entry set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2IntNavigableMap |
A Type Specific Navigable Map interface with a couple helper methods
|
| Char2IntOrderedMap |
A Special Map Interface giving Access to some really usefull functions
The Idea behind this interface is to allow access to functions that give control to the Order of elements.
|
| Char2IntOrderedMap.FastOrderedSet |
Fast Ordered Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2IntSortedMap |
A Type Specific
SortedMap interface to reduce boxing/unboxing, with a couple extra methods that allow greater control over maps. |
| Char2IntSortedMap.FastSortedSet |
Fast Sorted Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2LongConcurrentMap |
A type specific ConcurrentMap interface that reduces boxing/unboxing.
|
| Char2LongMap |
A Type Specific Map that reduces memory overhead due to boxing/unboxing of Primitives
and some extra helper functions.
|
| Char2LongMap.Entry |
Type Specific Map Entry that reduces boxing/unboxing
|
| Char2LongMap.FastEntrySet |
Fast Entry set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2LongNavigableMap |
A Type Specific Navigable Map interface with a couple helper methods
|
| Char2LongOrderedMap |
A Special Map Interface giving Access to some really usefull functions
The Idea behind this interface is to allow access to functions that give control to the Order of elements.
|
| Char2LongOrderedMap.FastOrderedSet |
Fast Ordered Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2LongSortedMap |
A Type Specific
SortedMap interface to reduce boxing/unboxing, with a couple extra methods that allow greater control over maps. |
| Char2LongSortedMap.FastSortedSet |
Fast Sorted Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2ObjectConcurrentMap<V> |
A type specific ConcurrentMap interface that reduces boxing/unboxing.
|
| Char2ObjectMap<V> |
A Type Specific Map that reduces memory overhead due to boxing/unboxing of Primitives
and some extra helper functions.
|
| Char2ObjectMap.Entry<V> |
Type Specific Map Entry that reduces boxing/unboxing
|
| Char2ObjectMap.FastEntrySet<V> |
Fast Entry set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2ObjectNavigableMap<V> |
A Type Specific Navigable Map interface with a couple helper methods
|
| Char2ObjectOrderedMap<V> |
A Special Map Interface giving Access to some really usefull functions
The Idea behind this interface is to allow access to functions that give control to the Order of elements.
|
| Char2ObjectOrderedMap.FastOrderedSet<V> |
Fast Ordered Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2ObjectSortedMap<V> |
A Type Specific
SortedMap interface to reduce boxing/unboxing, with a couple extra methods that allow greater control over maps. |
| Char2ObjectSortedMap.FastSortedSet<V> |
Fast Sorted Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2ShortConcurrentMap |
A type specific ConcurrentMap interface that reduces boxing/unboxing.
|
| Char2ShortMap |
A Type Specific Map that reduces memory overhead due to boxing/unboxing of Primitives
and some extra helper functions.
|
| Char2ShortMap.Entry |
Type Specific Map Entry that reduces boxing/unboxing
|
| Char2ShortMap.FastEntrySet |
Fast Entry set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2ShortNavigableMap |
A Type Specific Navigable Map interface with a couple helper methods
|
| Char2ShortOrderedMap |
A Special Map Interface giving Access to some really usefull functions
The Idea behind this interface is to allow access to functions that give control to the Order of elements.
|
| Char2ShortOrderedMap.FastOrderedSet |
Fast Ordered Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Char2ShortSortedMap |
A Type Specific
SortedMap interface to reduce boxing/unboxing, with a couple extra methods that allow greater control over maps. |
| Char2ShortSortedMap.FastSortedSet |
Fast Sorted Entry Set that allows for a faster Entry Iterator by recycling the Entry Object and just exchanging 1 internal value
|
| Class | Description |
|---|---|
| Char2BooleanMap.BuilderCache |
Builder Cache for allowing to buildMaps
|
| Char2BooleanMap.MapBuilder |
Helper class that reduces the method spam of the Map Class.
|
| Char2ByteMap.BuilderCache |
Builder Cache for allowing to buildMaps
|
| Char2ByteMap.MapBuilder |
Helper class that reduces the method spam of the Map Class.
|
| Char2CharMap.BuilderCache |
Builder Cache for allowing to buildMaps
|
| Char2CharMap.MapBuilder |
Helper class that reduces the method spam of the Map Class.
|
| Char2DoubleMap.BuilderCache |
Builder Cache for allowing to buildMaps
|
| Char2DoubleMap.MapBuilder |
Helper class that reduces the method spam of the Map Class.
|
| Char2FloatMap.BuilderCache |
Builder Cache for allowing to buildMaps
|
| Char2FloatMap.MapBuilder |
Helper class that reduces the method spam of the Map Class.
|
| Char2IntMap.BuilderCache |
Builder Cache for allowing to buildMaps
|
| Char2IntMap.MapBuilder |
Helper class that reduces the method spam of the Map Class.
|
| Char2LongMap.BuilderCache |
Builder Cache for allowing to buildMaps
|
| Char2LongMap.MapBuilder |
Helper class that reduces the method spam of the Map Class.
|
| Char2ObjectMap.BuilderCache<V> |
Builder Cache for allowing to buildMaps
|
| Char2ObjectMap.MapBuilder |
Helper class that reduces the method spam of the Map Class.
|
| Char2ShortMap.BuilderCache |
Builder Cache for allowing to buildMaps
|
| Char2ShortMap.MapBuilder |
Helper class that reduces the method spam of the Map Class.
|